Pat Larock Memorial Tournament
September 12, 13 and 14th 2014
Rules and Regulations
(REVISED SEPT.7, 2014)
 
Game Times:
    - All games will consist of two 10 minute stop time periods, with the third period 15 minute stop time period.
 
    - There will be no overtime played in the round robin group play.
 
    - Overtime will be played in semi-finals and the final games if needed.
 
    - 5 minute period(s) sudden death will be played (3 on3) until a goal is scored.
 
    - Overtime Rule: should there be a penalty assessed in overtime, the non-offending team will place a fourth player on the ice. Following the first whistle after the expiration of the penalty teams will again play 3 on 3.
 
 
Teams:
    - Teams are asked to bring two sets of jerseys, one light and one dark.
 
    -  The home team will wear the light coloured jerseys.
 
 
Registration: 
1.   All teams must check in at the arena, where their first game is played, one hour prior to their first game.
      2.   All teams must send a copy of their electronic approved roster and a permission form or travel permit, from their home association, prior to the tournament.
3.   No additions to the roster after registration check in. If you have added a player after sending your approved                                                                                                            
             roster, be sure to bring/send a copy of your roster with the changes, or an email from a team official. All AP players must appear on your electronic approved roster sheet to be able to play in this tournament.
 
Tournament Rules:
    - Team standings will be based on the points earned in round robin play.
 
    - Group play standings are based on 4 points for a win, 2 point for a tie and 1 point for a shutout victory.
 
    - For Atom, in all divisions(groups) the top seeded team will advance, following the formula in Tournament Rules #2. Groups with 4 teams will play 1 crossover game.
 
    - For Novice there are 14 teams and no divisions(groups), the top 4 seeded teams will advance, following the formula in Tournament Rules #2. 
 
    - For Minor Atom, in all divisions(groups) the top seeded team will advance, following the formula in Tournament Rules #2. One wildcard team (next highest in points by formula) will advance.
 
    - No time-outs in round robin play. One 30 second time-out per team in semi-finals and finals.
 
 
Tie breaking Formula:
    - Winner of the game between the two teams (two way tie only).
 
    - The team with the most wins.
 
    - Add the goals for plus goals against and divide total into the goals for. (Highest quotient wins)
 
    - Team with fewest goals against.
 
    - Team with the most goals for.
 
    - Team with the fewest penalty minutes.
 
    - A coin toss. One official from each team draws a coloured card out of hat. Maroon card calls toss.
 
 
Overall:
      1.   Teams should be prepared to begin up to 15 minutes prior to their scheduled game time.
      2.   O.M.H.A. rules will apply.       
      3.   No protest – referee’s decision is final.  
      4.    The Tournament Committee reserves the right to render decisions regarding rule interpretations and objections.